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Senior UX/UI Designer
uzzle OPS Call of Duty
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Puzzle Ops was a Boss Fight title developed for Activision. I joined the project as a UX and UI Artist, focusing on refining the core gameplay.
I created UX mockups and UI assets and was responsible for implementing and refining the UI within the Unity pipeline. I also collaborated with other UI Artists to develop VFX targets.
Although the project was ultimately tabled, it reflects the hard work and dedication of the talented and creative team at Boss Fight.
GENRE
Puzzle Shooter
PLATFORM
iOS, Android
SKILLS USED
UX, UI, Motion Graphics, Engine Implementation & Animation

YEAR
2019 - 2020

Implemented work
Production and Process
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