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PUZZLE OPS CALL OF DUTY
ROLE
Senior UX/UI Designer
DESCRIPTION
Puzzle Ops was a Title Boss Fight developed for Activision. I came onto the project as a UX and UI Artist, working primarily on adjusting the Base gameplay.
I developed UX mocks and UI and was responsible for implementing and adjusting our UI into the Unity Pipeline. I also work with other UI Artists to create the VFX targets.
This project was ultimately tabled, but it's a testament to the hard work and dedication of the fantastic and creative team at Boss Fight.
GENRE
Puzzle Shooter
PLATFORM
iOS, Android
SKILLS USED
UX, UI, Motion Graphics, Engine Implementation & Animation
YEAR
2019 - 2020

LIVE WORK
PRODUCTION & PROCESS
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