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Senior UX/UI Designer

uzzle OPS Call of Duty

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Puzzle Ops was a Boss Fight title developed for Activision. I joined the project as a UX and UI Artist, focusing on refining the core gameplay.

I created UX mockups and UI assets and was responsible for implementing and refining the UI within the Unity pipeline. I also collaborated with other UI Artists to develop VFX targets.

Although the project was ultimately tabled, it reflects the hard work and dedication of the talented and creative team at Boss Fight.

GENRE

Puzzle Shooter

PLATFORM

iOS, Android

SKILLS USED

UX, UI, Motion Graphics, Engine Implementation & Animation

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YEAR

2019 - 2020

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Implemented work
Production and Process
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